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  • Horizon Forbidden West (PS4)
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  • Customer reviews

Customer reviews

4.8 out of 5 stars
4.8 out of 5
1,583 global ratings
5 star
84%
4 star
10%
3 star
3%
2 star
1%
1 star
2%
Horizon Forbidden West (PS4)

Horizon Forbidden West (PS4)

byPlayStation
Edition: PS4Change
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Top positive review

All positive reviews›
Atomic Frog
5.0 out of 5 starsSuperb Sequel
Reviewed in the United Kingdom on 18 February 2022
What a game sequel this is! Looks magnificent on PS5 playing the PS4 disk version and downloading the PS5 version at the same time.
Same feeling of 'quality' as the first game with high production values. The game has an updated class system where you can focus on being a warrior, archer, trap setter and so on. Excellent story telling with the usual mix of stealth, setting traps, silent kills and outright melee madness!

The game has 2 Blueray disks for a whopping 97GB installed size, and a 2GB update to download.
Buy this game if you like open world adventures as you will not regret it and the PS4 disk version allows you to download the PS5 version for free!
Trophies carry over to the PS5 version once you Platinum the PS4 game
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5 people found this helpful

Top critical review

All critical reviews›
Liam
3.0 out of 5 starsHorizon 2: Walking and talking with Aloy.
Reviewed in the United Kingdom on 22 February 2022
I'm currently on level 15, and I've probably put ten - twelve hours or more into the game. It's absolutely enormous. The map is simply huge. The graphics are great, even on a base PS4. Character models are amazing for the main players. However, some things have changed from the original, and they are not necessarily improvements.

GAMEPLAY.

First of all, the "mount call" option has been changed, so that you cannot simply whistle for a mount any time you want. If your mount gets thrashed, you have to find a new one and override it. For instance, I had made it all the way to the west and after lots of talking with yet another tribe (ugh), I had to fast travel back to the beginning to find a mount to override, because it was the only definite location for Chargers listed on the map. That's not good gameplay. What else was I going to do? Wander around thousands of feet looking for a Charger site? The nearest one listed was back in the east.

Secondly, the weapon system could be more intuitive, as in the first game. Everything from buying to using them seems to have changed. Their functions have been split across multiple different devices, which is a) not fun, and b) a little confusing. There are various other limitations like the number of traps that can be placed at any one time (*very limited — and practically useless — you start with 2). The valour thing is an interesting touch, but it adds more complexity to an already bloated and unintuitive design. It allows Aloy to deploy a special ability during a fight after building up 'valour points'.

Specific weapons can difficult to locate – they're scattered all over the map, and it's not a map that's easy to read. Remember that one guy in the center of Meridian who sold basically everything? Forget that. Not only do you need your weapons for hunting, but you'll have to hunt for your weapons too. Again, this doesn't amount to good gameplay; it's tedious.

The skill tree is another issue. It's split up into six sections, with each one focussing on various character abilities, such as strength, stamina/survival, traps. But different skill trees sometimes have abilities that only activate advancements for certain weapons, which I feel again, limits a player's choices.

I get what they were going for with some things here - they want you to experience it the way they intended. However, while the first game felt like a wonderful gift, and the devs said "here's a nice game, go and play however you want," now, it's like they're saying, "you're going to play this our way."

As stated, the map is absolutely enormous. There's no logical reason not to have an automatic mount call, or a golden fast travel pack. It's simply essential — this one single point is a design choice that is truly hard to fathom.

STORY:

The story is plodding along slowly. My biggest hope for this game over the last few years as it was in development was that the devs wouldn't focus too much on the ongoing tribal stuff, because that's not where the meat of the story is - the story is Aloy, her connection to the past, what happened in the past, the terafforming system and the rogue AIs etc. Some of these questions have already been answered at this point in the game — and that small part of the story was fantastic.

However, the tribal factions were always a backdrop to that story, and in the first game offered a good villain and some friends for Aloy. Now, they're on my screen constantly, talking endlessly about tribal nonsense that isn't even slightly interesting. Why do I care that some whack job thinks a broken hologram is some of kind divine presence? This kind of stuff goes ON AND ON AND ON.

A VIP 'character' from the first game shows up quite early, and that was a nice surprise, but after that, it's Aloy running from one end of the map to the other dealing with tribal stuff while she collects important artefacts, which isn't interesting. Endless conversations with endless leaders and sub-leaders of tribal factions. This stuff feels like filler, only it's not - it's the game.

I've switched to easy mode and am sticking to the main story, hoping to plough through the main quests, because I just want to find out what happens.

Well, here I go, back for another conversation with another tribal chief, or commander, or leader, or sub-commander, about something or other — something something tribes are fighting with each other — all the while I'm just wondering what GAIA is up to.

I'll update the review if the story improves, but I do feel the gameplay mechanics have been messed up.

*EDIT: The game has a plethora of bugs also, as many have stated. I had to reload a previous save because a cut scene wouldn't trigger, preventing me from moving forward. In another instance, Aloy just got stuck in a crevice and I have to reload. These are just a few issues to mention.

*EDIT 2: The Story has improved significantly. Carrie-Anne Moss is a wonderful actor, and her presence in this game is like a ray a light. There are some locations on the Far west of the map that are simply a must-see; they undoubtedly represent the greatest graphical achievement on the PS4, and they are definitely worth seeing. I'm not Sure if they're worth £50 / €60, but very worth seeing regardless.

Flying on Sungwing is fantastic, and worth seeing / experiencing.

Not changing my 3 star rating, however. The wonder of the first game is not present. In my opinion, it should have gone a slightly different direction in terms of narrative, and the gameplay (while it has improved at this point,) still doesn't feel right.

EDIT 3:

(some spoilers may follow here.)

Writing this final addendum out of a feeling of sheer obligation, because I know how much this game must have cost to produce. To preface, I was a massive fan of the original — I played it multiple times, it was a wonderful game, full of mystery and intrigue and great combat — on top of that, it was enormously successful, by almost every metric.

The story does not hold up to the original, which was an intriguing mystery; what happened to the "Old Ones?" Where did they go wrong? etc. This story does not continue that thread. It introduces new, out of this world foes who are on screen for barely ten minutes (aside from Tilda.) It also, at the at the last moment introduces a new, nebulous, unseen enemy that is approaching from the stars, and implicates the Zeniths in an entirely new way.

This could have been foreshadowed earlier; it would have given the Zeniths greater background and motive and would it would have given us reason to care. Tilda's past relationship with Elizabeth is interesting, but her motive for wanting Aloy is borderline obscure; she wants her, Aloy refuses and so she decides to turn into a giant Robot and kill her, all within the space of five seconds. Talk about jumping conflict. Is Tilda unstable from 1000 years of immortality treatments? We don't know. We're never told.

And then, the game ends abruptly on an enormous cliffhanger — completely unlike HZD, which ended with Sylen's. I don't think cliffhangers like this are suitable anymore in a culture of immediacy.
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21 people found this helpful

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From United Kingdom

ShuF
1.0 out of 5 stars How could the developers get it so wrong!
Reviewed in the United Kingdom on 28 February 2022
Edition: PS4Verified Purchase
I've gone for a full re-do on my review, I think back to the honeymoon period when I was actually quite enjoying it but I'm now close to 200 hours into this, now some must be thinking wow 200 hours the game must be huge! Actually no, you can actually get the "point of no return" at about 50% but you also probably haven't done any side quests. Quests are literally "eaters" of time, why have a quest that is fairly simple to resolve when you can have your player traverse the map 4- 5 times with the result that you get something that is nigh on useless. There is an armour quest, remember that great suit from the first one? Well don't expect anything close to that, in fact I don't even know if I've ever had it on ! 4 different Armourers with between 3-5 quests for pieces & it's still useless & that about sums up the whole game! Upgrades is a lesson in futility, nearly every one of the good upgrades require the same parts so find the machine on the map, kill it hoping that you have managed to tear off the parts you need, because once it's dead, you get hee haw! If you are unlucky then you have to go away & then come back so that the machine re-populates! Be prepared to be "lectured" on LGBTQ+ issues, I kid you not, even with plenty of strong female leads we need the "boo hoo" that a certain tribe frowns upon same sex couples not to mention the tropes- effeminate trans guy anyone?
By far the most frustrating thing about the game, is the areas that you have to keep going back to, Firegleam- on no don't have that upgrade, blue vine - on no don't have that one either, aqualung for sunken areas.......on & on & on.
I just can't fathom how the developers could get it so wrong! Not to mention the "crashes", glitches, climbing debacle
13 people found this helpful
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Sir Dan
1.0 out of 5 stars Many glitches and the story is unbearably cringe
Reviewed in the United Kingdom on 24 April 2022
Edition: PS4Verified Purchase
Gameplay is improved and alot better than the first. Graphics are great but ruined by so many glitches, right from the opening cutscene you wl be welcomed with texture pop ups and some textures that never load making the game look like an early ps1 game. Then there are so many other weird glitches like floating heads of NPCs and bodies never load, NPCs hilariously teleporting from one spot to another, NPCs getting stuck and getting swallowed by the ground and that happens to Aloy too. Then you have so many audio glitches where you lose audio. Not to mention many other glitches that break missions and don't allow you to progress.

Worst of all is the story. The story is beyond cringe. It is loaded with absolutely unnecessary out of context stupid stuff and gets really painful to watch and follow from how awfully cringe it is.

The game was so rushed and the story is just awful. It really amazes me how a game in such a state gets all the praise and a game like cyberpunk 2077 got so much backlash. If you really are a huge fan of aloy then get this game when it's discounted 50%. There do many games out there that are so much worth your time and money than this game.
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Kelv davies
1.0 out of 5 stars Rubbish
Reviewed in the United Kingdom on 5 March 2022
Edition: PS4Verified Purchase
Boring locked areas make it feel like 1990s GTA ......waste of money wish I never got it
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awc
1.0 out of 5 stars The game glitches horribly at around 60% and can't be completed, waste of money
Reviewed in the United Kingdom on 20 March 2022
Edition: PS4Verified Purchase
The game glitches horribly at around 60% and can't be completed, waste of money
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Amazon Customer
1.0 out of 5 stars Boring
Reviewed in the United Kingdom on 13 April 2022
Edition: PS4Verified Purchase
Graphically beautiful but game play is just boring
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Kainat khan
1.0 out of 5 stars Errors
Reviewed in the United Kingdom on 27 March 2022
Edition: PS4Verified Purchase
Keep getting error, really dissapointed seeing as how much i paid fr this game
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Babak Zakeri
1.0 out of 5 stars Very poor
Reviewed in the United Kingdom on 9 July 2022
Edition: PS4
Overall a very poor game. There's way way way too much dialog in the game. I've never seen anything like this. You move to a new area and you need to talk to a new character. You move 2 meters away and then you need to talk to another character. Every new mission, in its beginning, middle, and end, there's a dialog about story. Even when the main character is engaged in combat or is moving around, she keeps talking to herself and you need to listen to it

Yes the game is open world. But there are too many side quests along the main quest. As a player you're not sure if you need to play those other quests to obtain gear and upgrades or they're really optional. And despite all these options and extras, the basics aren't explicitly clarified enough. For example I didn't know that I can buy more advanced weapons until near the end of game. Maybe this was mentioned in the beginning once, but wasn't something I remembered for the rest of the game and among all the buttons and gears and potions and places. And that's another thing about the game. Too many pointless places to go, or potions or upgrades in your stash. Just consider "The base" for example and all the rooms in there with no particular function. Who enjoys this? Really made me doubt if the company who's created this game has made any other successful one

And lastly about the story. It's rather stupid. It's the mixture of Greek mythology, combined with high tech sci-fi future, combined with characters wearing stone age cloths (why?!). Which is supposed to convey some spiritualism in the game somehow? There's a bit of feminism and emphasis in making the main good characters females too, which again, is stupid
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Aj Lloyd
1.0 out of 5 stars Complete letdown
Reviewed in the United Kingdom on 20 March 2022
Edition: PS4
The game tried to do something different and just failed, every time you had to use Ropecaster on a place where you had to jump, you knew that Aloy wouldn't make it and got so bad that, it was better to delete the game than put up with it.

The game is way too long, with characters that you will never remember
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Kieran Early
1.0 out of 5 stars BUGS BUGS BUGS BUGS BUGS BUGS BUGS
Reviewed in the United Kingdom on 27 April 2022
Edition: PS4
Had the potential to a masterpiece but there are so many glitches and bugs that it 100% ruined the experience I ended really hating the time I put into because it, a genuine shame because it really does have the potential the truly spectacular.
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