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Detroit Become Human (PS4)
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About this item
- The latest game from Quantic Dream and David Cage
- Two distinct play-styles
- Gameplay that is more than just quick-time events
- Travel to the near-future metropolis of Detroit – a city rejuvenated by an exciting technological development: androids. Witness your brave new world turn to chaos as you take on the role of Kara, a female android trying to find her own place in a turbulent social landscape.
- Shape an ambitious branching narrative, making choices that will not only determine your own fate, but that of the entire city. Discover what it means to be human from the perspective of an outsider – see the world of man though the eyes of a machine.
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Product details
- Is Discontinued By Manufacturer : No
- Rated : Ages 18 and Over
- Language : English
- Product Dimensions : 19 x 13.5 x 3 cm; 68 Grams
- Release date : 25 May 2018
- ASIN : B00ZG1SUXC
- Item model number : 3392246
- Country of origin : Austria
- Best Sellers Rank: 1,090 in PC & Video Games (See Top 100 in PC & Video Games)
- 111 in PlayStation 4 Games
- Customer reviews:
Product description
Product Description
Detroit: Become Human
Enter the near-future metropolis of Detroit in 2038 – a city rejuvenated by the introduction of highly advanced androids that exist only to serve mankind. But that’s all about to change…
Step into the shoes of three distinct android characters as this brave new world teeters on the brink of chaos. Your decisions dramatically alter how the game’s intense, branching narrative plays out. With thousands of choices and dozens of endings, how will you affect the future of Detroit?
The Main Characters
How you control Kara, Connor and Markus can mean life or death – and if one of them pays the ultimate price, the story still continues…
Markus
After escaping his master and joining a growing underground faction of dissidents, Markus takes charge in the organised liberation of Detroit’s android population – but in sending a strong message to humans, will you take him on the path of pacifist disruption… or defiant violence?
Your chance to spark the fire that could lead to an android insurrection lies through Markus, a deviant who has broken free of his programming.
Kara
See the impoverished and run-down side of Detroit through the eyes of a newly-manufactured android that has broken her programming.
Classed as a deviant and on the run with an innocent girl she’s sworn to protect, Kara is thrown into a brutal world where you must guide her to either accept the inequalities around her… or strive to do something about them in an effort to keep her surrogate child safe.
Connor
Become a bleeding-edge prototype android, investigating crime scenes and disturbances across Detroit’s humming metropolis.
As special police investigator Connor, your mission is to assist the Detroit Police Department in tracking down deviants – androids that have broken their programming, abandoned their owners or turned to crime.
Will you remain cool, calculating and ruthlessly analytical in your job? Or will you begin to feel empathy for the plight of your fellow androids and question the legitimacy of your mission?
Box Contains
CD
From the manufacturer

What makes us human?
Enter the near-future metropolis of Detroit in 2038 – a city rejuvenated by the introduction of highly advanced androids that exist only to serve mankind. But that’s all about to change.
Step into the shoes of three distinct android characters as this brave new world teeters on the brink of chaos. Your decisions dramatically alter how the game’s intense, branching narrative plays out. With thousands of choices and dozens of endings, how will you affect the future of Detroit?
The Main Characters
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ConnorPlayed by Bryan Dechart (True Blood; The Remaining) Become a bleeding-edge prototype android, investigating crime scenes and disturbances across Detroit’s humming metropolis. As special police investigator Connor, your mission is to assist the Detroit Police Department in tracking down deviants – androids that have broken their programming, abandoned their owners or turned to crime. |
MarkusPlayed by Jesse Williams (Grey’s Anatomy; The Cabin in the Woods) Your chance to spark the fire that could lead to an android insurrection lies through Markus, another ‘deviant’ who has broken free of his programming. After escaping his master and joining a growing underground faction of dissidents, Markus takes charge in the organised liberation of Detroit’s android population – but in sending a strong message to humans, will you take him on the path of pacifist disruption or defiant violence? |
KaraPlayed by Valorie Curry (The Twilight Saga: Breaking Dawn – Part 2; Blair Witch) See the impoverished and run-down side of Detroit through the eyes of a newly-manufactured android that has broken her programming. Classed as a deviant and on the run with an innocent girl she’s sworn to protect, Kara is thrown into a brutal world where you must guide her to either accept the inequalities around her or strive to do something about them in an effort to keep her surrogate child safe. |
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Reviewed in the United Kingdom on 29 June 2019
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BEWARE: some spoilers ahead.
So many games over the years have claimed to make you feel a wide range of emotions as you play through them. Remember the airport mission in Call of Duty? How about the cannibals during The Walking Dead interactive game? Also not forgetting Sephiroth impaling out beloved Aeris in Final Fantasy 7. Now, maybe I just have a thick skin, or perhaps none of those games (and many more besides) have ever managed to break the 4th wall. I dunno, they are games, and I ultimately don't care what truly happens to the characters because I'm playing for entertainment and the escapism of it all.
Enter stage left Detroit Become Human.
If it wasn't for the radical price drop, I wouldn't have bothered giving it a go because, in truth, it's not my sort of game. I'm more of a Just Cause, FIFA, Spiderman kinda guy. However, I've had the place to myself all week and I decided to give it a fair crack. Here is what it did to me...
By the end of The Stormy Night episode, I had to stop. I couldn't bear the intensity and impending sense of dread that I was feeling. I wanted that bastard father dead as soon as possible for what he did to his kid and the android. Yes, I was feeling compassion and fear for a digital representation of a plastic entity that doesn't even exist in the real world! How can that be possible? At one point, I had the option to hold up a convenience store for money so I could get a room for the little girl at a nearby motel. I went for it and then some guy walked in for some beer. I was given the option to carry on with the hold up or to leave. Which one should I choose? Which one guarantees their safety? What do I do so that I don't lose Kara? The last time I felt this kind of stress when gaming was when I loaded up Superman on the N64!!
I have now stopped playing for a little while. Not because the novelty is wearing off, but because I'm scared of losing some of the main characters and finishing the game too soon. I want this to last, like a premium whisky at the end of a formal evening. Like a long hot summers day at the beach with the kids. Don't rush it.
I've been gaming for over 30 years and this is only the second game I award a 10/10 score to for being so damn near perfect in every department. The graphics are essentially photo-realistic in a way that I've never seen before. The detail, facial expressions, and lighting make the world come alive as though you're looking through a window to the outside. The sweeping crescendos as the score slots into the narrative to perfectly elevate the experience cannot be overstated. I'm actually listening to the soundtrack as I type this; it's THAT good! Finally, we come to the interaction of actually playing the game. The controls can be a bit wonky but I don't care. After a couple of hours they worked for me and I couldn't think of a better way of mapping them to the controls if I'm honest. There are a number of quick-time events present, whereby you have to press particular buttons at certain times to achieve your desired outcomes. In previous games, I've struggled to appreciate this particular control method but maybe that's because this is only the second game I've played where they just work (Spiderman being the other.)
I'm now in a position of having to go back to it soon because I need to experience this game to its final conclusion. But therein lies the problem - what will I do when I've finished it? I just don't want it to end. I want a sequel, prequel, ANYTHING to move on to. I've never played Heavy Rain and many people tell me it's similar to DBH so maybe that's my next fix.
In short, if you can afford this game, buy it. Make sure you can play it at a time when you won't be disturbed. Put your headphones on and turn out the lights because you are about to enter videogame nirvana.
This is a fantastic game. If you've enjoyed Quantic Dream's previous work, you'll definitely enjoy this.
I like the Kara sections most (no surprise they were featured most in the marketing). And the Hank sections were bareable too. But the android rebels ruin the whole game. It's like watching an Antifa meeting.
IMO the robot rebellion should have been written to be sad and contemplative, like the replicants in Blade Runner. So that I could empathise with them. But instead they behave like a bunch of Instagrammers. Who wrote this pile of smug rot?!
Also, half the cast are black. But what about other countries?! There's like 3 Chinese people in the game, and no Indians, and no Hispanics, and no Eastern Europeans, no Somalis, no Hawaiians.. and so on. Getting my point yet? I could feel the "writer" patting himself on the back for making half the humans and robots black, but you can see it's a token gesture, and he doesn't mean it, or many other groups would have been represented.
There's very little involvement too, with the game basically playing itself. And the action scenes are a direct ripoff of Arkham VR, but not done as successfully.
I won't buy another game from this studio. I get it now. What their style is. And no thanks!
FYI I love Until Dawn, because there's more freedom, and it's very well written, with no smugness, tongue firmly in cheek and charming as hell. Detroit BH is crud by comparison.