Product Dimensions | 22.99 x 5.28 x 29.34 cm; 1.02 Kilograms |
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Manufacturer recommended age | 12 years and up |
Item model number | WTCC70080000 |
Language: | English |
Number of Game Players | 2 to 6 players |
Number of pieces | 1 |
Assembly Required | No |
Batteries Required? | No |
Batteries included? | No |
Material Type(s) | Cardstock |
Color | Mixed Colours |
Release date | 3 Sept. 2019 |
ASIN | 0786966831 |
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Dungeons & Dragons Essentials Kit
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Age range (description) | Teen, Adult |
Number of players | 2 to 6 players |
Brand | Dungeons & Dragons |
Material | Cardstock |
Colour | Mixed Colours |
About this item
- EVERYTHING YOU NEED: Includes an introductory rulebook, an adventure book, 6 blank character sheets, a dungeon master screen, 11 dice, a double sided map, and 81 cards for the magic items and sidekicks featured in this adventure.
- DESIGNED FOR 2 - 6 PLAYERS: The first official D&D 5th edition product designed to support play with 1 Dungeon Master and 1 player thanks to the introduction of sidekicks. The perfect way to discover D&D with a friend, your partner or your child!
- START YOUR ADVENTURE: Ideal entry point into D&D, or a great stepping stone between the D&D Starter Set and the Player's Handbook. Create your first characters with an easy step-by-step guide.
- UNLEASH YOUR IMAGINATION: Dungeons & Dragons is a cooperative storytelling game that harnesses your imagination and invites you to explore a fantastic world of adventure, where heroes battle monsters, find treasures, and overcome quests.
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Important information
Safety Information:
Not suitable for children under the age of 3 years
Product information
Technical Details
Additional Information
Customer Reviews |
4.8 out of 5 stars |
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Best Sellers Rank | 674 in Toys & Games (See Top 100 in Toys & Games) 33 in Board Games (Toys & Games) |
Date First Available | 16 July 2019 |
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What's in the box?
1 x Adventure Book
6 x Character Sheets
1 x DM Screen
11 x Dice
1 x Map
81 x Cards
From the manufacturer

Welcome to Dungeons & Dragons
Dungeons & Dragons is a cooperative storytelling game that harnesses your imagination and invites you to explore a fantastic world of adventure, where heroes battle monsters, find treasures, and overcome epic quests.
This box contains the essentials you need to run a D&D game with a Dungeon Master and one to five adventurers

Take on the Dragon of Icespire Peak
Preying on anything it can catch with its claws or freeze with its icy breath, Cryovain, the young white dragon has descended upon the Sword Coast. Driven from their usual territory, all number of beasts have begun terrorizing the mining town of Phandalin.
Protect the townsfolk, discover wondrous magic items, and defeat the dragon in an epic Dungeons & Dragons adventure.
Learn How to Run a D&D Game
Easy to run for both new and experienced Dungeon Masters, the Dragon of Icespire Peak adventure book teaches you how to run a D&D game and provides detailed information about each location, quest, and monster the heroes may encounter.

Create Your Own Character
Use the blank character sheets provided to create your own D&D characters. The included rulebook will guide players through the character creation process and provide all the information they need to level up as they complete quests.
Dragon of Icespire Peak can be played with a group as small as one adventurer and one Dungeon Master. To run the game for a single player, just let them choose a “sidekick” to join their party. Nine sidekick options are included with personality descriptions and an illustrated card for each.

Everything You Need in One Box
Monsters to fight, spells to cast, and dice to roll in combat—get everything you need to start playing Dungeons & Dragons, all in one box.
Beyond the essentials, this kit also includes fun handouts for players and accessories that make running the game easier. When a character discovers a magic item, pass them a card to unveil its wonders. Keep combat running smoothly with cards that track player order and explain conditions. And open up a whole world for your players to explore with a double-sided poster map.

Playing Dungeons & Dragons
Become an Adventurer
Adventurers come in all shapes and sizes. Find one that’s fun for you.
An elvish cleric, driven from society for trespassing on tradition. A dwarven paladin, atoning for an ignominious past. The Player’s Handbook provides the skeleton for your characters. Flesh them out however you choose.
Join the Party
D&D brings people together and forges new friendships. Silly moments spawn inside jokes; moving battles leave treasured memories—whether in the heat of battle, embroiled in social intrigue, or solving clever puzzles, your party has your back.
Choose Your Own Path
The woods are growing dark. Behind a mass of ivy, you see the stones of a crumbling castle. What do you do?
In D&D, your options are limitless. Because the Dungeon Master, as narrator of your tale, can improvise in reaction to any choice you make, what happens next is entirely flexible. Do you dare go on?
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Reviewed in the United Kingdom on 3 September 2019
Top reviews from United Kingdom
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Experienced DMs will probably pick this up cos a) fed up of running Lost Mines and want the new Adventure and some new quests around a familiar area of the Forgotten Realms b) need a complete collection c) like the new sidekick rules, quest cards and haven't already bought the map from Mike Schleys website d) want a nice rulebook to hand to newbie players.
So whats this DnD thing everyone at work is talking about.... ?
Where this shines is for new players and new DMs who dont want to yet splash out the cash on the core rules and give it a blast cos curious or just have a few mates who have wondered what its all about and need a new fix in between Game of Thrones / Stranger Things....which is perfect. Please do join this inclusive hobby as its no longer just for geeks, middle aged white men with beards, quirky teens etc etc (please insert stereotype depending on age and gender)
Whats the swag then....
Contents:
You get a book thats a full set of mini adventures and a map to help with the immersive experience (as a DM this is how I like to play) so the Dungeon Master can get stuck in. Enemy stats at the back, rules included to get going.
Players get a nice rulebook to guide them through how to setup their character (limited choices of class and race but you can get a good enough flavour for now and plenty of online resources or books for more) and the sidekick rules really help if you know, you are a couple and fancy playing this and don't have a regular gaming group of 5 who might be interested etc etc
Cards - for sidekicks, quests, magic items (A nice touch), initiative order (nah thanks) and conditions. Some more useful but a nice addition on simple perforated cardstock.
Dice - yep again saves you needing any extra but not the best.
Character Sheets - saves you needing to print them off from the Wizards site.
DM Screen - is flimsy and not as solid as the Reincarnated one but it has the exact same info, aka everything you need bare min to run a game.
Just add pencil, friends, a table and a free evening or two..or three (DnD is very addictive with the right group of mates) and liberal sprinkling of imagination and yeh lets do this attitude. Job done.
Absolute bargain for £25 and if you all chip in then you will get a great evening out of this and then you will be totally back for more....

By Ashley James Brown on 3 September 2019
Experienced DMs will probably pick this up cos a) fed up of running Lost Mines and want the new Adventure and some new quests around a familiar area of the Forgotten Realms b) need a complete collection c) like the new sidekick rules, quest cards and haven't already bought the map from Mike Schleys website d) want a nice rulebook to hand to newbie players.
So whats this DnD thing everyone at work is talking about.... ?
Where this shines is for new players and new DMs who dont want to yet splash out the cash on the core rules and give it a blast cos curious or just have a few mates who have wondered what its all about and need a new fix in between Game of Thrones / Stranger Things....which is perfect. Please do join this inclusive hobby as its no longer just for geeks, middle aged white men with beards, quirky teens etc etc (please insert stereotype depending on age and gender)
Whats the swag then....
Contents:
You get a book thats a full set of mini adventures and a map to help with the immersive experience (as a DM this is how I like to play) so the Dungeon Master can get stuck in. Enemy stats at the back, rules included to get going.
Players get a nice rulebook to guide them through how to setup their character (limited choices of class and race but you can get a good enough flavour for now and plenty of online resources or books for more) and the sidekick rules really help if you know, you are a couple and fancy playing this and don't have a regular gaming group of 5 who might be interested etc etc
Cards - for sidekicks, quests, magic items (A nice touch), initiative order (nah thanks) and conditions. Some more useful but a nice addition on simple perforated cardstock.
Dice - yep again saves you needing any extra but not the best.
Character Sheets - saves you needing to print them off from the Wizards site.
DM Screen - is flimsy and not as solid as the Reincarnated one but it has the exact same info, aka everything you need bare min to run a game.
Just add pencil, friends, a table and a free evening or two..or three (DnD is very addictive with the right group of mates) and liberal sprinkling of imagination and yeh lets do this attitude. Job done.
Absolute bargain for £25 and if you all chip in then you will get a great evening out of this and then you will be totally back for more....

The rule book and adventure book are both well laid out and short, meaning it doesn't take a lot of reading before you can get on and start playing. The rules are a concise distillation of D&D into the fundamentals of role playing. And the style of writing is evocative and engaging: the books are not just instructions but also enjoyable to read.
The adventure book includes several scenarios, which can each be enjoyed independently or as parts of the greater campaign which takes characters up to 6th level. The beginner DM is led step-by-step through the process of running an adventure, but with enough space to allow your own creativity room to move. In short, the game mechanics come down to simple rolls of a 20-sided die (with occasional roles of other dice). This simplicity means you can put your time into the role playing, rather than rule checking.
Tiny niggles: the font size could be a fraction bigger, especially as the text is black on grey. And it would have been helpful to include an example character sheet filled out, to make it clearer which value goes where.
But these are niggles and in no way detract from this being a great introduction to D&D.
Likes - It's an amazing hobby that encourages social interaction, numeracy and literacy.
It has depth, after 40 years of Dungeons and Dragons this game has all of it covered, if you can find a unique situation and not find help online then I'd say you are playing it wrong. Resources out the ying yang.
Dislikes - Having to buy all the bits separately to enjoy an adventure.
That's where this box kicks in. It literally has everything you need to start a campaign, yeah the starter set is great, but this has blank character sheets, yes plural sheets AND cards containing important information for the New Dungeon Master. I honestly think the only thing missing from this kit is an initiative board.
The adventure is well written and has all the fun included to show the game off in all it's potential.
I would strongly suggest playing the Lost Mines of Phandalin before this, which is part of the starter set. then lay the adventure in this set and then move onto the books in chronological order, playing weekly as most of us do, will give you years if not decades of adventure time.
N.B. if you can't find anyone to play with go to your local comic book and/ or games shop, they will have loads of info there.
GEEKS UNITE!!!
However, when entering the code on the sheet (which nobody else could have seen, as I have only just gotten this) for access to the digital version, for access to the internet maps etc for extra information to print off and make available, the code provided on the slip in this was used.
If this does not matter to yourself, that is fine, but as this product claimed to be new and yet had this used, I have to mark this down a couple of stars, as this does affect my ability to enjoy the product with a new group, and I will have to put in a lot more time or do without.
As far as the adventure goes, I would recommend this on first glance and the sheer amount of resources in this are great for the price.