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Crash Bandicoot N.Sane Trilogy (PS4)
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About this item
- 3 Full Games, 100+ Levels & 2 Playable Characters
- Experience N. Tense Platforming, Epic Challenges & Adventures
- Stunning New Animations & Graphics
- NEW! Play as Coco in ALL Three Games
- NEW! Time Trials in ALL Three Games
- Is Discontinued By Manufacturer : No
- Rated : Ages 7 and Over
- Language : English
- Product Dimensions : 19 x 13.5 x 3 cm; 83 Grams
- Release date : 10 Sept. 2018
- ASIN : B07H4SG96N
- Item model number : 88222EN
- Best Sellers Rank: 957 in PC & Video Games (See Top 100 in PC & Video Games)
- 90 in PlayStation 4 Games
- Customer reviews:
Your favourite marsupial, Crash Bandicoot, is back! He’s enhanced, entranced & ready-to-dance with the N. Sane Trilogy game collection.
Now you can experience Crash Bandicoot like never before in Fur-K. Spin, jump, wump and repeat as you take on the epic challenges and adventures through the three games that started it all, Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped.
Relive all your favourite Crash moments in their fully-remastered HD graphical glory and get ready to put some UMPH in your WUMP!
Top reviews from United Kingdom
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But the remaster is just annoying. Edited jumping mechanics and hit points just make you want to pull your hair out or give up.
I pick this game up for an hour here and there but it's generally disappointing slipping off simple ledges after getting through half the level.
Originals 5/5. Remaster 2/5.
Did you really just spend endless nights trying to spin every single crate and not die once, for a measly white gem? To which the answers are with youth, dexterity, and yes, there was nothing else to do because YouTube didn’t exist. Here we are then at the return of a 21-year-old series that the PlayStation community has been positively clamouring for for years. Was that PSOne Classic version just not enough?
Well, Crash Bandicoot is back. But does the orange marsupial stand the test of time? Well, let's share this Wumpa fruit and talk it over. I like salt on mine...
Load up the first game of the trilogy and you'll feel like you haven't washed up on N. Sanity Beach in years, but the truth is you never arrived on this particular patch of sand in the first place. The N. Sane Trilogy isn't a remaster in the traditional sense, but a complete rebuild of all three games in the series.
This isn't HD paint to hide Crash's rough edges. He's been entirely reconstructed from the trainers up, and it's immediately clear when you take control. It looks like the Crash experience you remember - complete with rose tinted 'didn't it always look like this?' moments - but this is an all new engine and completely new game.
First off, what this means is that it looks utterly, eye-meltingly gorgeous. Whether it's the lush jungles of Hog Wild, riding an adorable tiger across the Great Wall of China, or the underwater diving sections of Crash Bandicoot 3: Warped, it's ludicrously pretty.
Thankfully the trilogy hasn't been afraid to upgrade a few things, even if that bloody platform isn't a little easier to access. The save system has been completely overhauled, complete with an autosave feature as well as a level-by-level save you can do yourself if you just don't trust the tech to remember you've got that gem in Sunset Vista, thank you very much.
This means no more passwords, even if you can remember the twenty-odd character length super code from the original. Another nice change for completionists is that you can earn a gem in each level simply by collecting all the crates. Previously you would have had to do each level in one run, but wisely, given how the games seem to have transformed into Super Meat Boy over twenty years, you can die as much as your meagre life supply will allow and you'll still get that crate countdown. It's just incidental, but Crash's girlfriend, Tawna, looks significantly less like a scantily clad GTA character, and refreshingly knocks out one of Cortex's goons before being overpowered. Similarly, she's not standing like a pinup girl at the end of each bonus round and there's no need to be ashamed she exists. Phew.
But then there's the death. There's just no escaping it, there might be brand new death animations to keep you entertained - oh look I've been swallowed by a lion again - but there's no avoiding that the controls just mean that Crash Bandicoot has become Dark Souls.
It's a horrible shame. After being so excited for the remaster, there's just no avoiding that the N. Sane Trilogy and you aren't going to get along for a while. When it takes sheer willpower to survive the original's first island when you've played the game for years, you know something has gone wrong somewhere. Those coming in fresh to the franchise aren't going to know whats hit them.
Sure, it's big, beautiful and positively packed with charm but it's time to prepare to die. I love the N. Sane Trilogy in its new roguelite form but some things will definitely frustrate those new to the franchise looking to find out what all the fuss is about.
It can be EXTREMELY frustrating though so I wouldn't advice this to anyone that gets rilied up or angry when playing, we've been stuck on some levels for days at a time haha.